Embedded systems consultancy · C/C++ & Qt/QML development
Full-stack embedded engineering, from silicon to screen.
We design, build, and support embedded systems end-to-end, from the silicon up to the on-screen interface — architecture, electronics, firmware, control software, and UI. As your full delivery team, or as engineers embedded directly in your own team.
One team. Every layer of the stack.
Building an embedded product usually means coordinating a hardware vendor, a firmware team, and a UI agency separately. Each has its own timeline — and the gaps between them are where bugs hide. We cover architecture, electronics, firmware, control systems, and user interface ourselves. That means one team designs the whole system from day one.
- Stage 1
System Architecture Design
System-level architecture, formal modeling, and simulation-validated design.
- Stage 2
Embedded Electronics Design
Schematics, MCU selection, PCB layout, and hands-on hardware bring-up.
- Stage 3
Firmware Development
Real-time modern C/C++ firmware for resource-constrained embedded targets.
- Stage 4
Control System Development
Real-time control software in C/C++, from single-loop control to distributed systems.
- Stage 5
UI Software Development
Qt/QML desktop and embedded interfaces with C++ backend integration.
- a team with decades of hands-on experience in C/C++, embedded systems development, and Qt/QML application development
- Senior-level expertisea team with decades of hands-on experience in C/C++, embedded systems development, and Qt/QML application development
From our lab
In developmentCommTuner
CommTuner is a high-performance, multi-protocol communication interface and test tool for embedded systems. It offers real-time monitoring, packet injection, device emulation, and protocol analysis across multiple industrial interfaces, unified under one USB API.
Have an embedded product to build?
Or rescue?
Tell us what you're building. We'll tell you, plainly, how we'd approach it.
Get in touch